CommonsenseQA 2.0: Exposing the Limits of AI through Gamification


Conference paper


Alon Talmor, Ori Yoran, Ronan Le Bras, Chandra Bhagavatula, Yoav Goldberg, Yejin Choi, Jonathan Berant
NeurIPS Datasets and Benchmarks Track, 2021

Cite

Cite

APA   Click to copy
Talmor, A., Yoran, O., Bras, R. L., Bhagavatula, C., Goldberg, Y., Choi, Y., & Berant, J. (2021). CommonsenseQA 2.0: Exposing the Limits of AI through Gamification. In NeurIPS Datasets and Benchmarks Track.


Chicago/Turabian   Click to copy
Talmor, Alon, Ori Yoran, Ronan Le Bras, Chandra Bhagavatula, Yoav Goldberg, Yejin Choi, and Jonathan Berant. “CommonsenseQA 2.0: Exposing the Limits of AI through Gamification.” In NeurIPS Datasets and Benchmarks Track, 2021.


MLA   Click to copy
Talmor, Alon, et al. “CommonsenseQA 2.0: Exposing the Limits of AI through Gamification.” NeurIPS Datasets and Benchmarks Track, 2021.


BibTeX   Click to copy

@inproceedings{talmor2021a,
  title = {CommonsenseQA 2.0: Exposing the Limits of AI through Gamification},
  year = {2021},
  author = {Talmor, Alon and Yoran, Ori and Bras, Ronan Le and Bhagavatula, Chandra and Goldberg, Yoav and Choi, Yejin and Berant, Jonathan},
  booktitle = {NeurIPS Datasets and Benchmarks Track}
}


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